I'm a self-taught game developer who likes to make games and learn while doing it. On this adventure, I have learned to use Unity and Blender as my main tools. Also, I discovered that programming is my strongest game-dev skill.
Another goal is to become an inventor, looking to create. I have taken a digital fabrication course and explored how a computer can be used to build animations, websites, and games. Focusing on user interaction and accessibility to improve usability
Born in Ecuador, I grew up between the Andean mountains and dream of building things. I enjoy walking in nature, rock climbing, and drawing
I'm currently a BSc in Computer Science graduate, looking forward to leveling up my game development. And keep creating interactive experiences!
Isma LB ├── Education │ ├── Bcs Computer Sciene - Unveristy of London 2025 │ ├── Google IT Certificate - Google 2022 │ └── Digital Fabrication - Fabacademy 2021 ├── Experience │ ├── Rongú - Alhajillo Interactive │ ├── Capybara Island - Alhajillo Interactive │ ├── Educative game prototypes - Alku Animations │ └── 'Hijos de Dante' videogame - Midworld studios ├── Languages │ ├── Spanish (native) │ └── English └── Skills ├── Unity ├── Blender ├── C#, Python, Javascript, C++ ├── Figma ├── PenPot ├── Rhino ├── Git ├── Web Design └── Audacity